Star Wars: The Force Unleashed 2 – The Game That Made Me Hate LucasArts

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Zack Layton "The New Hire"

If everyone remembers the first Star Wars: The Force Unleashed game, it was revolutionary. It took popular gameplay elements for its time and added their own flare within the Star Wars universe.

For the first time on the PS3 and Xbox 360, you were able to take the reins of a new character within the Star Wars universe and unleash (apologies for the word pun) massive combinations of the force on your foes.

The first game sold over seven million copies, had an incredible original story that explained underlining narrative within the original films, and it was also the fastest selling Star Wars video game ever.

We as fans finally rejoiced for having an original gaming story within the Star Wars universe and we were excited that they would hopefully be able to expand and play with more sequels and prequels within this lore.

However, thanks to LucasArts, they failed us in an incredible fashion.

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Star Wars: The Force Unleashed 2 is the direct sequel from the original game and it continues where the story stopped in the first game. However, since the main character died at the end of the first story, LucasArts uses the “it’s a clone,” story ark to bring him back.


The clone of Starkiller, (who himself was a secret apprentice to Darth Vader in The Force Unleashed), embarks on a quest to find his identity and to search for his love interest, Juno Eclipse.

Insert the predictable “who am I,” quest and the “am I real if I am just a clone of someone else,” existential crisis and there you go. I’ve pretty much summed up the story.

Might I also add, that the game only takes place across 5 mediocre levels/maps. It was definitely one of the shortest full priced games I have ever played.

LucasArts totally dropped the ball on originality and it felt like the writing was rushed throughout the development of the game. I honestly couldn’t believe that I was playing the sequel of a game that was probably one of my favourites of the year.



The gameplay of The Force Awakens 2 was definitely the saving grace of the game. Just like the first game, it’s a hack and slash type of gameplay with the opportunity of upgrading your force powers and changing your lightsaber colours.

The only issue to this was that it was too similar to the last game. All the force powers were the exact same from the first game, including the ones that you obtain when you upgrade your character further along in the story.

I would say that the one thing they did add, was the ability to use dual lightsabers which could dismember or decapitate enemies. Sure, this was fun at times, but as a long-time fan of the original game, I was really looking forward to new and powerful force moves.

I do have to say though, the boss fights were really cool. It felt like the game developers put most of their “creativity” within these scenes. The player was able to execute interesting and fun move sets and made you feel like a real badass when beating the living pulp out of Darth Vader. The issue is, the boss fights didn’t last very long as they were super easy.

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The fact that there was little to zero original material for this game or even after upgrading the powers from the last game, it just showed how little the game developers cared for this project.


The lasting impression that the first game achieved was that it made me truly feel like a bad ass Jedi warrior, able to control the force, and take down the Emperor in a single night!

The original game had an extremely memorable scene where the main character had to use the force to destroy an attacking empire spaceship, which was entering the planet, that was going to kill him and his team.

The Force Awakens 2 had zero memorable moments and the story was way too short to even reconnect with the characters once again.

I remember after beating the first game and the slow realization that they explained how the rebellion logo came to be. I was shocked to my core and it made me want to learn more about the lore and story. However, when I beat this game, I remember simply shrugging and realizing that I did not connect to the story on any emotional level.



Star Wars: The Force Unleashed 2 is on my list for the worst games we’ve played, not just because of how terrible the game was, but because it was probably one of the biggest let downs I have ever experienced (pre No Man’s Sky Era).


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